92 lines
2.9 KiB
Lua
92 lines
2.9 KiB
Lua
local addonName, DX = ...
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local LSM = LibStub("LibSharedMedia-3.0")
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local moduleName = "MovementTracker"
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local moduleDesc = "Tracks different movement cooldowns like Blink, Shimmer or Shift"
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local moduleTicker
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local movementCooldowns = {
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Blink = 1953,
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Shimmer = 212653,
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Shift = 123
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}
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local movementConfig = {
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[movementCooldowns.Blink] = {
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text = "No Blink: "
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},
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[movementCooldowns.Shimmer] = {
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text = "No Shimmer: "
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},
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[movementCooldowns.Shift] = {
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text = "No Shift: "
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}
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}
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local function LoadMovementTracker()
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local eventFrame = CreateFrame("Frame")
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-- Create the frame
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local trackerFrame = CreateFrame("Frame", "DX_MovementTracker", UIParent)
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trackerFrame:SetSize(400, 50)
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trackerFrame:SetPoint("CENTER", UIParent, "CENTER", 0, 18)
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trackerFrame:SetFrameStrata("LOW")
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trackerFrame:Show()
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local trackerText = trackerFrame:CreateFontString(nil, "OVERLAY")
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local trackerFont = LSM:Fetch("font", "DX Narrow")
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trackerText:SetFont(trackerFont, 20, "OUTLINE")
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trackerText:SetPoint("CENTER")
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trackerText:SetJustifyH("CENTER")
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trackerText:SetTextColor(1, 1, 1, 1)
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-- Returns the spellId of the learned movement cooldown
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local function getRelevantSpellId()
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if C_SpellBook.IsSpellKnown(movementCooldowns.Shimmer) then
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return movementCooldowns.Shimmer
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elseif C_SpellBook.IsSpellKnown(movementCooldowns.Blink) then
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return movementCooldowns.Blink
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elseif C_SpellBook.IsSpellKnown(movementCooldowns.Shift) then
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return movementCooldowns.Shift
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else
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-- No spell known
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return -1
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end
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end
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-- Applies the cooldown to the TextFrame and hide/shows it accordingly
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local function applyCooldownText()
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local spellId = getRelevantSpellId()
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local config = movementConfig[spellId]
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local durationObject = C_Spell.GetSpellCooldownDuration(spellId)
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local cooldown = durationObject:GetRemainingDuration(1)
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-- Ignore spell if only on GCD or not on cooldown
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if (C_Spell.GetSpellCooldown(spellId).isOnGCD ~= false) or (not cooldown) or (cooldown == 0) then
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trackerFrame:Hide()
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if moduleTicker then
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moduleTicker:Cancel()
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end
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return
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end
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trackerFrame:Show()
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trackerText:SetText(string.format("%s%.1f", config.text, cooldown))
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end
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function eventFrame:SPELL_UPDATE_COOLDOWN()
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if getRelevantSpellId() == -1 then
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return
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end
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if moduleTicker then
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moduleTicker:Cancel()
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end
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moduleTicker = C_Timer.NewTicker(0.1, applyCooldownText)
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end
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eventFrame:SetScript("OnEvent", function(self, event, ...) return self[event](self, ...) end)
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eventFrame:RegisterEvent("SPELL_UPDATE_COOLDOWN")
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end
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DX:AddModule(moduleName, moduleDesc, LoadMovementTracker) |