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b97f827228 | |
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65b2096222 | |
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6945ad473e |
36
Core.lua
36
Core.lua
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@ -1,16 +1,26 @@
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local addonName, DX = ...
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_G[addonName] = DX
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local _, DX = ...
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DX.Modules = {}
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local f = CreateFrame("Frame")
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f:RegisterEvent("ADDON_LOADED")
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function DX:AddModule(name, desc, func)
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DX.Modules[name] = {
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Init = func,
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Enabled = true,
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Description = desc
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}
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end
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f:SetScript("OnEvent", function(self, event, ...)
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if event == "ADDON_LOADED" and ... == addonName then
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self:UnregisterEvent("ADDON_LOADED")
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DX:Initialize()
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local coreFrame = CreateFrame("Frame")
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coreFrame:RegisterEvent("PLAYER_LOGIN")
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coreFrame:SetScript("OnEvent", function(self, event)
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if event == "PLAYER_LOGIN" then
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print("|cffFF4500DX Tweaks:|r Loading modules...")
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for name, module in pairs(DX.Modules) do
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if module.Enabled then
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module.Init()
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print("|cffFF4500DX Tweaks:|r " .. name .. " loaded")
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end
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end
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self:UnregisterEvent("PLAYER_LOGIN")
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end
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end)
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function DX:Initialize()
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print("|cffFF4500DX Tweaks|r geladen!")
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end
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end)
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@ -27,4 +27,6 @@ libs\LibSharedMedia-3.0\LibSharedMedia-3.0.lua
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Media.lua
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Core.lua
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# Modules
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# Modules
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modules\talentbackground\TalentBackground.lua
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modules\movementtracker\MovementTracker.lua
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@ -3,4 +3,9 @@ local LSM = LibStub("LibSharedMedia-3.0")
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-- -----
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-- FONT
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-- -----
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LSM:Register('font', 'DX Narrow', [[Interface\Addons\DX_Tweaks\media\fonts\DX_Narrow.ttf]])
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LSM:Register('font', 'DX Narrow', [[Interface\Addons\DX_Tweaks\media\fonts\DX_Narrow.ttf]])
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-- -----
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-- BACKGROUND
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-- -----
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LSM:Register('background', 'DX TalentBG', [[Interface\AddOns\DX_Tweaks\media\textures\talent_bg.tga]])
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Binary file not shown.
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After Width: | Height: | Size: 8.0 MiB |
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@ -0,0 +1,92 @@
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local _, DX = ...
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local LSM = LibStub("LibSharedMedia-3.0")
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local moduleName = "MovementTracker"
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local moduleDesc = "Tracks different movement cooldowns like Blink, Shimmer or Shift"
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local moduleTicker
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local movementCooldowns = {
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Blink = 1953,
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Shimmer = 212653,
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Shift = 123
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}
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local movementConfig = {
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[movementCooldowns.Blink] = {
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text = "No Blink: "
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},
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[movementCooldowns.Shimmer] = {
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text = "No Shimmer: "
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},
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[movementCooldowns.Shift] = {
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text = "No Shift: "
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}
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}
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local function LoadMovementTracker()
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local eventFrame = CreateFrame("Frame")
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-- Create the frame
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local trackerFrame = CreateFrame("Frame", "DX_MovementTracker", UIParent)
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trackerFrame:SetSize(400, 50)
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trackerFrame:SetPoint("CENTER", UIParent, "CENTER", 0, 18)
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trackerFrame:SetFrameStrata("LOW")
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trackerFrame:Show()
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local trackerText = trackerFrame:CreateFontString(nil, "OVERLAY")
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local trackerFont = LSM:Fetch("font", "DX Narrow")
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trackerText:SetFont(trackerFont, 20, "OUTLINE")
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trackerText:SetPoint("CENTER")
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trackerText:SetJustifyH("CENTER")
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trackerText:SetTextColor(1, 1, 1, 1)
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-- Returns the spellId of the learned movement cooldown
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local function getRelevantSpellId()
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if C_SpellBook.IsSpellKnown(movementCooldowns.Shimmer) then
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return movementCooldowns.Shimmer
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elseif C_SpellBook.IsSpellKnown(movementCooldowns.Blink) then
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return movementCooldowns.Blink
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elseif C_SpellBook.IsSpellKnown(movementCooldowns.Shift) then
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return movementCooldowns.Shift
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else
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-- No spell known
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return -1
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end
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end
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-- Applies the cooldown to the TextFrame and hide/shows it accordingly
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local function applyCooldownText()
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local spellId = getRelevantSpellId()
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local config = movementConfig[spellId]
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local durationObject = C_Spell.GetSpellCooldownDuration(spellId)
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local cooldown = durationObject:GetRemainingDuration(1)
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-- Ignore spell if only on GCD or not on cooldown
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if (C_Spell.GetSpellCooldown(spellId).isOnGCD ~= false) or (not cooldown) or (cooldown == 0) then
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trackerFrame:Hide()
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if moduleTicker then
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moduleTicker:Cancel()
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end
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return
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end
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trackerFrame:Show()
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trackerText:SetText(string.format("%s%.1f", config.text, cooldown))
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end
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function eventFrame:SPELL_UPDATE_COOLDOWN()
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if getRelevantSpellId() == -1 then
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return
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end
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if moduleTicker then
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moduleTicker:Cancel()
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end
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moduleTicker = C_Timer.NewTicker(0.1, applyCooldownText)
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end
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eventFrame:SetScript("OnEvent", function(self, event, ...) return self[event](self, ...) end)
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eventFrame:RegisterEvent("SPELL_UPDATE_COOLDOWN")
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end
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DX:AddModule(moduleName, moduleDesc, LoadMovementTracker)
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@ -0,0 +1,54 @@
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local _, DX = ...
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local LSM = LibStub("LibSharedMedia-3.0")
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local moduleName = "TalentBackground"
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local moduleDesc = "Changes the background of the TalentFrame"
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local function LoadTalentBackground()
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local eventFrame = CreateFrame("Frame")
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local function ApplyBG()
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local frame = _G.PlayerSpellsFrame
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if not frame or not frame.TalentsFrame then return end
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local bg = frame.TalentsFrame.Background
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if bg then
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local bgPath = LSM:Fetch("background", "DX TalentBG")
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bg:SetAtlas(nil)
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bg:SetTexture(bgPath)
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bg:SetAlpha(1)
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bg:SetDesaturated(false)
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bg:SetVertexColor(1, 1, 1, 1)
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bg:SetDrawLayer("BACKGROUND", -8)
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bg:SetHorizTile(false)
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bg:SetVertTile(false)
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end
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end
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local function SetupHooks()
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local frame = _G.PlayerSpellsFrame
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if not frame then return end
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hooksecurefunc(frame, "Show", function()
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C_Timer.After(0.05, ApplyBG)
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end)
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if frame:IsVisible() then
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ApplyBG()
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end
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end
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if C_AddOns.IsAddOnLoaded("Blizzard_PlayerSpells") then
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SetupHooks()
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else
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eventFrame:SetScript("OnEvent", function(self, event, name)
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if name == "Blizzard_PlayerSpells" then
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SetupHooks()
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self:UnregisterEvent("ADDON_LOADED")
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end
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end)
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eventFrame:RegisterEvent("ADDON_LOADED")
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end
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end
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DX:AddModule(moduleName, moduleDesc, LoadTalentBackground)
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